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M. U. G. E. N (Video Game) - TV Tropes"Mugen" is Japanese for "infinity". M. U. G. E. N., however, is a freeware 2.
D fighting game engine designed by Elecbyte, written in C with the Allegro library. The engine was originally released in July 1. Beta versions of it were made to work on DOS, Linux and Windows platforms, distributed through their website. The engine allows users to insert created characters, background stages, and other game objects through interpreted text files, graphics, and sound compilations to create a functioning fighting game similar to commercial games. While the engine is set up primarily for fighting game development, several other game types have been developed using it, including shooter and platform style games. Officially, Elecbyte claims to have forgotten what the acronym M. U. G. E. N stood for, but the readme documentation states that its meaning referred to the days when the engine was meant to emulate shooting games as opposed to fighting games.
The engine allows anyone to create characters, background stages and other game objects through interpreted text files, graphics, and sound compilations. It supports various types of audio formats such as MP3 and MIDI initially, although it can be configured to play various audio formats via Winamp plugins, such as ADX and OGG, as background music during gameplay or at other points such as an introduction or the select screen. The engine allows for most of the same type of functionality found in most any commercial 2. D fighting games, up to and including close recreation of those games' characters and gameplay.
- 'Mugen' is Japanese for 'infinity'. M.U.G.E.N., however, is a freeware 2D fighting game engine designed by Elecbyte, written in C with the Allegro library.
- Personally, I never really played every single title in the Heroes of Might & Magic franchise but I had a soft spot in my heart for Heroes of Might & Magic III. The.
- Important Security Information. Only use MUGEN builds from your trusted sources, you shouldn't need any other executable. Do not use any executable you may find here.
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- File Date Views / Downloads Comments; Sisyphus (Pioupiou) : (126.5 KB) 18th May 2016: 41 / 4: 0: The Shredder (fixed) (Dcat Power, Dust.) : Shredder with bugs fixed.
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Nowadays, though, a vast majority of the first wave of M. U. G. E. N sites have either not been updated since 2. Because of this, finding certain characters is almost impossible.
DOS and Linux versions. First released on July 1. M. U. G. E. N was initially created for MS- DOS. Development of the DOS version ceased when Elecbyte switched to the Linux platform in November 2.
For a time, Elecbyte had posted a request for donations on their site to legally obtain a Windows compiler to make a Windows version of M. U. G. E. N. However, the development group discontinued the project in 2. Later speculation pointed at leaks made public of a private Windows- based M. U. G. E. N beta that was provided to donators.
Windows version and subsequent hacks. The private Win. M. U. G. E. N beta contained a two- character roster limit, locked game modes, and nag screens. With the beta leaked and Elecbyte gone, a "no limit" hack that removed most of these limitations was made available in 2. Rou Hei, followed by subsequent updates to deal with bugs and other issues. This version of M.
U. G. E. N. is functionally the same as the last Linux release, though with subtle differences and unique issues, mostly revolving around proper music and music plugin support. Because of the changes between the DOS and Linux versions of M. U. G. E. N however, many older characters required at least the SFF files to be modified to show palettes correctly (notably on portraits) as well as some changes in how certain CNS script controllers functioned, causing some minor upset and those that could still run the DOS version in some form sticking to that, as well as DOS patches to downgrade characters to be compatible with the older version of the engine. In May 2. 00. 7, a hacked version of Win.
M. U. G. E. N was released by a third party that added support for high resolution stages (like those seen in Guilty Gear X) at the cost of losing support to standard resolution M. U. G. E. N stages. Later that month, another hack was done to add support for high- res select screens. In July 2. 00. 7 another hack created by Sion and Kung Fu Man based on the last high- res hack allowed for only the select screen to be high- res and not the stages.
In December 2. 00. Elecbyte's website and the return of the M. U. G. E. N engine. In mid 2. 00. 7, Elecbyte's site returned, though not without some controversy as to the legitimacy of it, as it only showed a single logo with Google ads on the side.
On July 2. 6, though, a FAQ was added to the site. This FAQ went on to claim that they would release a fixed version of Win. M. U. G. E. N before major format changes in the next version, and noted the formatting changes would remove compatibility in regards to older works: "Do not expect old characters to work. At all."Despite some widespread agreement that the new site was a fake, things changed roughly two years later, when a new release candidate, MUGEN 1. Open GL support as well as proper HD display options, victory quotes, improved (and growing) stability as a whole. The claim of widespread incompatibility of old works with this engine turned out to be false, as Elecbyte took steps to ensure that at the very least properly coded characters would not malfunction in the new engine (or would require minimal updates), though screenpacks are not necessarily subject to the same rule.
As of January 2. 01. MUGEN 1. 0 is no longer in the "Release Candidate" stage, and MUGEN 1. August 6th, 2. 01. Clone projects. When development of the Win.
M. U. G. E. N engine stopped, several clone projects started to try and duplicate the functionality of the engine from scratch, such as Shugen. Do, Infinity. Cat, xna. Mugen and Open Source Mugen. Some of them presented online gameplay capabilities, a feature many users have sought after. Some clones currently in development are IKEMEN, its cousin BIJIN, and Paintown. For more information, check out these websites: Elecbyte's website. The Mugen Fighters Guild - The basic start point for many MUGEN players.
Highly recommended if this is your first time using the engine. MUGEN Genesis - Created by Gamefreak. No longer active.
Phantom Gs - MOTVN and Hank Venture's community. Formerly welcome to the public; registration is now closed. Random Select - A large database for characters and stages. Currently home to the BIJIN engine, an offshoot of the MUGEN clone IKEMEN. Stupid Dope Mugen - Product of Crazy Koopa and MC2. Sadly no longer active. Mugen- Infantry - A branch forum from the Guild, started around 2.
DJ- Van, the guy who created the EVE Battle screenpack, and some other guy named Aztec Soldier who has since abandoned his admin duties due to a massive addiction to Halo. Most notable for its constant server downtime and maintenance throughout the years. Has figuratively gone through hell and back, as the entire site was shut down due to Aztec not paying the bills, but it was eventually revived on Blogspot. In 2. 00. 9 a revolution broke out when the Random Insanity section was removed, which caused the formation of Genesis, as shown below. It has since been brought back, but with roughly half of its supporting members gone. The forum is currently back up and running, though time will tell if it ever regains it's former activity.
MUGEN Motherland - Prinz. Janus' Forum, formerly known as Prinz. Mugen. Built initially as an alternative to more serious forums, Motherland presents a more casual tongue- in- cheek approach to the engine, focusing more on the playing aspect than actual serious creation and testing. It reformed itself due to complications with the old hosting.
Now inactive. Trinity Mugen - Created by Vans, Jesuszilla, and Fusion around 2. Home of many a worthwhile character and will provide hosting services if necessary). Forum is not much active, most of the action is at the IRC chat.
One of the larger databases of MUGEN characters available today, it has just about every character ever made, including some that are otherwise all but impossible to find at all (other websites just list them as being "offline," or worse, they're only hosted on Phantom Gs). Unfortunately, as a corollary, it has just about every character ever made. Additionally, it hosts its own copies of everything, which annoys no small part of the community; CTRL+F "Warehousing" below. The MUGEN Archive - Probably the larger database in existence, even more than mugencharacters or any other of this list. As mugencharacters, MUGEN Archive had a lot to do with Warehousing, but in these years has been redeemed having its own forum where creators also can upload their characters there and uploading characters and stages that have been offline since years as well works from offline/retired creators. A Japanese MUGEN blog, with a character/stage entry added nearly everyday. It only links content to their original downloads.
A translator tool is required for most users. Salty. Bet - It's like betting on boxing or MMA fights, except instead of Mike Tyson, you get magicians who beat you up with dolls and lasers (sometimes both),Superman, robot ninjas and undead ninjas who brutally murder their opponent,crossdressing nuns, princess vampires,robot animals, killer mecha, a children's mascot with an assault rifle, a giant, fat, pink demon and human aliens and fancy golden hair who spew poorly- ripped, badly- acted Spanish, and, of course, Mike Tyson himself.
Oh, and the money isn't real. The rules are simple: you start with 4. Salty Bucks. You lose it all, you get put into the Salt Mines with a bailout of only 1. Salty Bucks, and must work your way back to freedom. There is also a premium service if you make a real- life donation called the Salty Illuminati which allows you to access the Compendium, a sacred scripture containing character statistics and matchup odds.
In Salt We Trust. MUGEN Database - Using a Wikia template, the Database is one of the more up- to- date websites, focusing on archiving and providing sources for characters and stages. Mugen Free For All - Another community that focuses on archiving materials for the engine, providing detailed directories of characters and stages that are kept as up- to- date as possible. With the members pretty adept at finding things that are extremely hard to find. Unlike most archive sites it also home to it's own group of creators and their own original creations.